Forum Replies Created
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AuthorPosts
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Mury
ParticipantMury
ParticipantGood ideas.Looking forward!
Mury
ParticipantI just found something bad,very bad.
int setWidgetPosition()
{
MScriptContext* script = NeoEngine::getInstance()->getScriptContext();//There is an error,specificate IT in console,cuz that`s why we got it!
if(script->getArgsNumber() != 2)
return 0;Widget* w = GuiSystem::getInstance()->getWidget(script->getInteger(0));
MVector2 vec;
script->getFloatArray(1, vec, 2);
w->setPosition(vec);return 1;
}-
This reply was modified 10 years, 3 months ago by
Mury.
Mury
ParticipantThe thing is,will it work okay on phones?
Mury
ParticipantMaybe we can talk more about this kind of things on skype?Mines is vladmihail1997
Mury
ParticipantSorry.What I meant was.I think is way easier to make maps into Tiled and export them into Neo but this way as you said we use apps what are not created by us.Which is not a good thing,I think.So maybe a basic paint tool(for tiles)should be made?In this case I can try making this but I need a short tutorial/explication on how the engine works.
Also I strongly suggest a TODO list with all the features that needs to be added in Neo both for 2D and 3D.Mury
ParticipantOkay,so how about we set a TODO list for all the things that needs to be done in engine both for 2D and 3D?
Mury
ParticipantGood point.This is exactly what i`ve been thinking! Maybe we should start adding Tiled support first?
Mury
ParticipantI`ve pulled on Github everything new related to 2D.Hope you enjoy it !
Mury
ParticipantBefore multithreading we need to make the 2D functional and by that I mean adding tile maps,particles and all that and the most important making a way of seeing the sprites without starting the game.Like unity does or godot.
Also what do you mean by ,,Another big pile of work is Android support as well as Emscripten support.,,?? Currently Neo does not support android?-
This reply was modified 10 years, 3 months ago by
Mury.
Mury
Participant+ Velocity,Damping.I just need to integrate everything in a nicer way.What do you think?Also if you like the collision solution I need a promovation :))
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This reply was modified 10 years, 3 months ago by
Mury.
Mury
ParticipantMury
ParticipantYeah,the hole engine needs a lot of work/time.But we`ll make it
Mury
ParticipantAHH this collision thing is taking ages to finish.Also the OOP of SDK is just sick.Needs to be rewrited!
Mury
ParticipantBe prepared.Tons of new stuff coming to Widget.lua
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This reply was modified 10 years, 3 months ago by
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