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Mury
Participanteditor
Mury
ParticipantWhen I`m aleardy in a project tha game starts fast.But when I want to load a project it takes much longer than Maratis.Also the 2D collision is going fine!
Mury
ParticipantIt seems like every project starts slower than maratis 🙁 Why??
Mury
ParticipantQuick question! If you download the project demo YoFrankie and use it from Maratis you`ll see that the logs are falling much more faster(realistic).And also the loading time on Neo is slower.Any ideas why?
Edit 1: If you download BoxesRoom you
ll see that the loading time takes ages and finally itll crash.-
This reply was modified 11 years ago by
Mury.
Mury
ParticipantIs it okay if only AABB collision will be implemented and latter on slopes and circles?
Mury
ParticipantI
m pretty cool with what we got so far.Because if Im to make a 3d game it would be something like Doom or Wolfstain or something 2.5D roguelike.So stuff back from 2005 or so,nothing fancy.But all this after Ill add more to the 2D.Thanks for your answer.Also Im looking forward to see more doc on how things are aranged inside the engine.I have not took a deaply look into it yet…Mury
ParticipantDoes Neo-engine have any kind of optimisations for 3d? Like frustum culling and such?
Mury
ParticipantOkay,I figured it out.There is room for improvements in SDK tho!
Mury
ParticipantI
m having a hard time moving sprites based on x,y.Can you provide me some examples?Because Im planning in adding some collision detection sistemMury
Participantsprite.position.x += 1 where can i get the delta time so my player wont move like crayzie?
Mury
ParticipantI`m just amazed by this engine.I really need to start learn it!
Mury
ParticipantHey I have 3 questions
1)Where can i see the src for everything that is 2D?
2)Besides function onSceneUpdate is there something similar but for draw?
3)I have this code:dofile(“SDK/Graphics2D.lua”)
— Load a sprite
sprite = Sprite(0,0,180,40,”maps/human.png”, “”)— Add sprite to the main canvas
mainCanvas:addWidget(sprite)function onSceneUpdate()
— Rotate sprite by 2° every frame
sprite:rotate(2)
endwhy does it not show me my little spritesheet?
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This reply was modified 11 years ago by
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