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Viewing 12 posts - 16 through 27 (of 27 total)
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  • in reply to: Questions #681
    Mury
    Participant

    editor

    in reply to: Questions #679
    Mury
    Participant

    When I`m aleardy in a project tha game starts fast.But when I want to load a project it takes much longer than Maratis.Also the 2D collision is going fine!

    in reply to: Questions #677
    Mury
    Participant

    It seems like every project starts slower than maratis 🙁 Why??

    in reply to: Questions #675
    Mury
    Participant

    Quick question! If you download the project demo YoFrankie and use it from Maratis you`ll see that the logs are falling much more faster(realistic).And also the loading time on Neo is slower.Any ideas why?

    Edit 1: If you download BoxesRoom youll see that the loading time takes ages and finally itll crash.

    • This reply was modified 9 years, 3 months ago by Mury.
    in reply to: Questions #673
    Mury
    Participant

    Is it okay if only AABB collision will be implemented and latter on slopes and circles?

    in reply to: Questions #672
    Mury
    Participant

    Im pretty cool with what we got so far.Because if Im to make a 3d game it would be something like Doom or Wolfstain or something 2.5D roguelike.So stuff back from 2005 or so,nothing fancy.But all this after Ill add more to the 2D.Thanks for your answer.Also Im looking forward to see more doc on how things are aranged inside the engine.I have not took a deaply look into it yet…

    in reply to: Questions #670
    Mury
    Participant

    Does Neo-engine have any kind of optimisations for 3d? Like frustum culling and such?

    in reply to: Questions #668
    Mury
    Participant

    Okay,I figured it out.There is room for improvements in SDK tho!

    in reply to: Questions #666
    Mury
    Participant

    Im having a hard time moving sprites based on x,y.Can you provide me some examples?Because Im planning in adding some collision detection sistem

    in reply to: Questions #664
    Mury
    Participant

    sprite.position.x += 1 where can i get the delta time so my player wont move like crayzie?

    in reply to: Questions #663
    Mury
    Participant

    I`m just amazed by this engine.I really need to start learn it!

    in reply to: Questions #661
    Mury
    Participant

    Hey I have 3 questions

    1)Where can i see the src for everything that is 2D?
    2)Besides function onSceneUpdate is there something similar but for draw?
    3)I have this code:

    dofile(“SDK/Graphics2D.lua”)

    — Load a sprite
    sprite = Sprite(0,0,180,40,”maps/human.png”, “”)

    — Add sprite to the main canvas
    mainCanvas:addWidget(sprite)

    function onSceneUpdate()
    — Rotate sprite by 2° every frame
    sprite:rotate(2)
    end

    why does it not show me my little spritesheet?

Viewing 12 posts - 16 through 27 (of 27 total)