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Hi, Sponk!

No, it doesn’t! 🙁

HOWEVER… I currently maintain a blog that documents my progress on the engine, as well as teaching people about Linux and open-source tools.

http://osgdp.wordpress.com – “The Open-Source Game Development Pipeline”

Essentially, the engine is just a simplified interface wrapped around Irrlicht, CAudio, and Bullet Physics. As I mentioned in my last reply, if I implement networking (which I’m still not sure about), I’m considering ASIO.