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November 7, 2014 at 23:36
#521
Participant
I see, thx for the info. The editor seams to use the cpu even if no game is started, is that natural?(i think i asked this question before, strange!) Does the scale of the mesh matter, when it comes to physics and for the engine as a whole? I mean do i have to scale everything to be 1:1 with the real world? Hope too, some more contributors show up and add some new features. 🙂
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This reply was modified 8 years, 6 months ago by
Akira_San.