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September 18, 2014 at 14:45 #325
“You can start using atlas textures right now. They don’t need any special support in the engine”
What do you mean? I know, that you could bake in blender, but later how to set the texture? In blender, their is a mode “multiply”, where you set the baked AO/shadow map to get the effect, but as for Maratis i dont know how to do it.