Home Forums Off-Topic Resources from blender – BGE Post-effects and more

Tagged: 

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • #474
    AvatarAkira_San
    Participant

    Blenders game engine have quite a number of post effects knows as 2d filters, that can be a good start to port if you are good with GLSL. 🙂
    Shaders link page
    this page have a lot of good ones such as:
    water/underwater & sky shader
    box projected cube environment mapping and more
    Bloom filters link
    Light Ghosting link
    Pseudo Lens Flare link
    Filmic Tonemapping Operators link

    This is a nice resource for education purposes. So come and see it!

    • This topic was modified 6 years, 1 month ago by AvatarAkira_San.
    #480
    SponkSponk
    Keymaster

    Nice!
    I will experiment a little with them 😀
    Maybe I can somehow automate the conversion from BGE to Neo :p

    #482
    AvatarAkira_San
    Participant

    That would be great. 🙂

Viewing 3 posts - 1 through 3 (of 3 total)
  • You must be logged in to reply to this topic.