Home Forums Off-Topic Resources from blender – BGE Post-effects and more

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  • #474
    Akira_San
    Participant

    Blenders game engine have quite a number of post effects knows as 2d filters, that can be a good start to port if you are good with GLSL. 🙂
    Shaders link page
    this page have a lot of good ones such as:
    water/underwater & sky shader
    box projected cube environment mapping and more
    Bloom filters link
    Light Ghosting link
    Pseudo Lens Flare link
    Filmic Tonemapping Operators link

    This is a nice resource for education purposes. So come and see it!

    • This topic was modified 9 years, 6 months ago by Akira_San.
    #480
    Sponk
    Keymaster

    Nice!
    I will experiment a little with them 😀
    Maybe I can somehow automate the conversion from BGE to Neo :p

    #482
    Akira_San
    Participant

    That would be great. 🙂

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