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January 11, 2015 at 17:33
#665

Keymaster
First of all: Thank you 😀
You don’t need a delta time since onSceneUpdate is getting called at 60 Hz (every 16.6 ms) to be synchronous with physics and engine update. If you want to get the current time in ms you should use “getSystemTick()”.
More info: http://neo-engine.de/documentation/Lua/html/files.html