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Home › Forums › Development discussions › Questions › Reply To: Questions

August 26, 2014 at 16:49 #200
Akira_San
Participant

I see, sounds good. My plan is more of an action game from an isometric perspective. So what do you think, that would require? I guess since the characters have skeletons, will need multithreading and hardware skinning. and i found this -> https://software.intel.com/en-us/articles/optimized-cpu-based-skinning-for-3d-games

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